Your reading from Mia Consalvo (2007) talks about Aarseth’s concepts of aporia-epiphany in gaming. Cheating in a game breaks the “a-ha moment”. What are your thoughts on it?
There are gaps in any game, that we have to come and fill in. When we find a solution, we have an “a-ha! moment” or an epiphany. I remember having an epiphany while playing Counterstrike when my friend told me that if my teammate and I did not care about planting the bomb as terrorists, the other counter-terrorist team could not find us as easily and we could surprise them just by playing the game differently than other times. That was a good gaming session with family and friends! Was that also cheating?
What’s your story?
Consalvo, M. (2007). “Gaining advantage: How videogame players define and negotiate cheating”. In Cheating: Gaining Advantage in Videogames, MIT Press: Cambridge, MA. (pp. 83-106).
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